DIVITH

XR Developer · Unity · Unreal Engine

VR training systems, AR experiences, and real-time XR installations. Built to work in the real world, not just in a demo. Based in Coimbatore, currently at Dotworld Technologies.

Projects 25+
Years in XR 3.5
Selected Work
01
VR Training · Unity · OpenXR · Meta Quest
Engineering Online VR
Five standalone VR training modules, each a working simulation of a real industrial role. Built across two codebases simultaneously with custom interaction systems and editor tooling that scaled across all modules without rework.
UnityOpenXRMeta QuestC#Multi-module
Engineering Online VR — screenshot 1 Engineering Online VR — screenshot 2
Engineering Online VR
02
VR Training · Unreal Engine · HTC Vive · Multiplayer
Firefighting VR Simulator · Indian Navy
Multiplayer VR training built for the Indian Navy. Firefighting procedures in a shared virtual environment, with Vive tracker input mapping, calibration and sync so every session runs the same way, every time.
Unreal EngineHTC ViveMultiplayerTracker Sync
Images coming soon
03
VR Simulation · Unity · Industrial Training
LGB CNC VR Simulation
Factory workers step through CNC machine procedures in VR before their first real shift. Accurate controls, virtual hands, task-by-task flow. The goal is confidence before consequence.
UnityVRIndustrialProcedural Tasks
LGB CNC VR — screenshot 1 LGB CNC VR — screenshot 2
LGB CNC VR Simulation
04
AR Experience · Unity · Vuforia · iOS · Android
PSG GRD Museum AR
AR experience for a public museum. Reliable tracking in a large, low-feature space, solved with LiDAR-based Area Target scanning. Navigation, interactive content, and cross-platform rendering resolved end to end.
VuforiaLiDARArea TargetsiOSAndroid
PSG GRD Museum AR
PSG GRD Museum AR
05
Live Installation · Unity · Kinect SDK
Interactive Wall · Australian Embassy
Motion-based avatar installation at a live embassy event in Bangalore. Visitors move, their digital avatar mirrors them in real time. Three days. Zero bugs. Zero manual intervention.

"This is the first time ever we have done such a motion based installation. We never had any manual intervention or bug and event was seamless all 3 days."

— Client, Australian Embassy event, Bangalore
Kinect SDKBody TrackingReal-timeLive Event
Interactive Wall — Australian Embassy
Interactive Wall — Australian Embassy
About
XR developer with a designer's instinct.
I build the full thing: system, experience, and the demo that ships it.

At Dotworld Technologies since 2022, working across VR training platforms, AR experiences, mixed reality and live installations. I present MVP builds solo to managing directors and planning heads: demo, Q&A, corrections, re-demo on the spot.

Currently building a custom AR tracking engine with OpenCV, independent of commercial SDKs.

25+ Projects shipped
10+ Lectures & workshops
1500+ Students reached
Unity Unreal Engine 5 C# OpenXR Meta XR SDK Vuforia HTC Vive Kinect SDK URP / HDRP Blender Git OpenCV